| Professional Experience:
Electronic Arts Redwood City, California
Art Director (2002 - Present)
I established the look of video games and was responsible for the overall visual quality of characters, environments and the user interface. I worked closely with digital artists in the creation of models, animation, lighting and cinematography. I also directed game cinematics created by both the in-house team and several external vendors.
Rhythm & Hues Studios Los Angeles, California
Art Director / Designer / CG Artist (1993 - 2002)
Visual lead for various theme park, film, television commercial and new media projects. Created concept artwork and graphic design. Supervised computer graphics modeling, lighting and choreography. Constructed and texture mapped digital models.
Landmark Entertainment Group North Hollywood, California
Art Director / Concept Artist (1991 - 1993)
Created environmental, signage, product, vehicle and character designs for various theme park projects and proposals. Supervised construction and installation of scenic elements.
Commotion, Inc. Hollywood, California
CG Artist / Designer (1990 - 1991)
Computer graphics modeling, lighting and design for television commercials and feature film visual effects.
Education:
Art Center College of Design Pasadena, California
Product Design Major (graduated 1990) Bachelor of Science Degree (Honours)
Ontario College of Art Toronto, Canada
Industrial Design Major (graduated 1988) Associate's Diploma
Skills:
UNIX, Mac OS, Windows NT and 2000
Adobe Photoshop, Illustrator, Premiere, GoLive
Lightwave, strong drawing and design ability
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